![]() You are literally not taking advantage of a massive dynamic in sub gameplay, one that might actually make them more interesting)Ģ) Long-range conventional torpedoes. Heck, switch the torpedo ranges around (not for premium subs, they're fine as is, surprisingly)ġ) Short-range homing torpedoes MAINLY FOR SUB VS SUB COMBAT (Wargaming, give subs more tools to engage each other in sub vs sub combat. Keep the ping mechanic for underwater combat □Īnd on the other side of the coin, make the short-ranged conventional torpedoes LONG-ranged. Not stupid long-ranged ping ping ping ping ping on the surface. Just make them slower, lighter DDs that can submerge and use long-ranged CONVENTIONAL torpedoes. Get rid of the Homing torpedoes and i will consider living with them in game. ![]()
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